Ammunition Entries
These entries use checked icons and listed fields from the referenced ammunition pages. Images were reviewed against the object names before being attached.
Select 2 or 3 choices. The field-by-field comparison opens below the cards.
8 matches shown
40 mm Shell
Autocannon shell for sustained mounted fire; the turret page confirms two loaded rounds and heat handling.
- Rarity
- Uncommon
- Type
- Turret Ammo
- Pawn-shop payout
- 4 Crowns
- Stack small / medium / large
- 3 / 80 / 400
- Physical damage
- 50
- Siege damage
- 250
- Compatible weapons
- 40 mm Autocannon
- Variants
- 40 mm Shell, 40 mm Low-Recoil Shell, Long-Range 40 mm Shell
70 mm Shell
Canister shot for close mounted pressure; the turret page confirms a one-shell magazine.
- Rarity
- Uncommon
- Type
- Turret Ammo
- Pawn-shop payout
- 12 Crowns
- Stack small / medium / large
- 1 / 30 / 150
- Physical damage
- 110
- Siege damage
- 30
- Compatible weapons
- 70 mm Shotgun Cannon
- Variants
- 70 mm Shell, 70 mm Shotgun Cannon Slug, 70 mm Smoke Shell
80 mm Shell
Heavy naval cannon shell for high siege pressure when the gunner can line up the shot.
- Rarity
- Uncommon
- Type
- Turret Ammo
- Pawn-shop payout
- 12 Crowns
- Stack small / medium / large
- 1 / 30 / 150
- Physical damage
- 300
- Siege damage
- 900
- Compatible weapons
- 80 mm Naval Cannon
- Variants
- 80 mm Shell, 80 mm EMP Shell, 80 mm Proximity Fuse Shell, High Velocity 80 mm Shell
11x54 mm Ammo
Long-range rifle ammo for the Petros family; damage comes from the ammo page, not the rifle page.
- Rarity
- Rare
- Type
- Ammo
- Pawn-shop payout
- 6 Crowns
- Stack small / medium / large
- 6 / 60 / 120
- Physical damage
- 100
- Siege damage
- Not listed
- Compatible weapons
- 1874e Petros Rifle, 1874s Petros Sniper Rifle
- Variants
- 11x54 mm Ammo, 11x54 mm AP Ammo
One or more exact values are not listed on the checked database page.
SAND Game DB12 GA Ammo
Basic shotgun ammo for close fights; range falloff makes distance more important than the base number alone.
- Rarity
- Common
- Type
- Ammo
- Pawn-shop payout
- 4 Crowns
- Stack small / medium / large
- 15 / 150 / 500
- Physical damage
- 22
- Siege damage
- Not listed
- Compatible weapons
- Drobulet Shotgun, Drobulet Shotgun (Vertical Choke), Pepper Mill Shotgun, Triplet Shotgun
- Variants
- 12 GA Ammo, 12 GA Shotgun Slug, 12 GA Buckshot Ammo (HE), 12 GA Dragon's Breath Ammo, 12 GA Heavy Buckshot Ammo, 12 GA Toxic Ammo
One or more exact values are not listed on the checked database page.
SAND Game DB9x42 mm Ammo
Rifle ammo for the M82 family; the M82 page lists 9x42 mm variants as compatible ammo.
- Rarity
- Common
- Type
- Ammo
- Pawn-shop payout
- 4 Crowns
- Stack small / medium / large
- 30 / 150 / 500
- Physical damage
- 50
- Siege damage
- Not listed
- Compatible weapons
- M82 Rifle, M82 Aperture Rifle
- Variants
- 9x42 mm Ammo, 9x42 mm FMJ Ammo, 9x42 mm Incendiary Ammo, 9x42 mm Toxic Ammo, 9x42 mm HV Ammo
One or more exact values are not listed on the checked database page.
SAND Game DBHigh-Explosive Rocket
Rocket Launcher ammo with a listed area damage radius; use the source page before planning armor damage around it.
- Rarity
- Noteworthy
- Type
- Ammo
- Pawn-shop payout
- 300 Crowns
- Stack small / medium / large
- Not listed
- Physical damage
- 300
- Siege damage
- 150
- Compatible weapons
- RW1 Rocket Launcher
- Variants
- High-Explosive Rocket
One or more exact values are not listed on the checked database page.
SAND Game DBArmor-Piercing Rocket
Rocket Launcher ammo with higher listed siege damage than the high-explosive rocket.
- Rarity
- Noteworthy
- Type
- Rocket Ammo
- Pawn-shop payout
- 150 Crowns
- Stack small / medium / large
- 2 / 5 / 10
- Physical damage
- 300
- Siege damage
- 700
- Compatible weapons
- RW1 Rocket Launcher
- Variants
- Armor-Piercing Rocket
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Use Ammo As A Compatibility Check
Check ammo compatibility before you load a personal weapon or mounted Trampler gun.
Wrong Ammo Ends Fights Early
The most expensive ammo mistake is not a missing damage number; it is carrying rounds that do not feed the weapon you actually plan to use while extracting or defending repairs.
Load Ammo After Choosing The Weapon
Pick the weapon first, then load only the matching ammo family. If a damage field is Unknown, use it as a field to confirm in the current game build before planning a fight around that value.
- Ammunition in SAND is a loadout check: the right shell or round must match the weapon before the route depends on it.
- Match the shell to the exact mounted gun before leaving base.
- Carry fewer ammo families when inventory pressure matters.
- Treat unlisted fields as in-game verification targets, not planning numbers.
Ammo Match Table
| Entry | What it means | How to use it |
|---|---|---|
| 40 mm Shell | 40 mm Shells; Uncommon; compatible with 40 mm Autocannon. | Listed physical damage 50; listed siege damage 250. |
| 70 mm Shell | 70 mm Shells; Uncommon; compatible with 70 mm Shotgun Cannon. | Listed physical damage 110; listed siege damage 30. |
| 80 mm Shell | 80 mm Shells; Uncommon; compatible with 80 mm Naval Cannon. | Listed physical damage 300; listed siege damage 900. |
| 11x54 mm Ammo | 11x54 mm; Rare; compatible with 1874e Petros Rifle, 1874s Petros Sniper Rifle. | Use the listed weapon match, but verify unlisted damage fields in game before planning around the number. |
| 12 GA Ammo | 12 GA; Common; compatible with Drobulet Shotgun, Drobulet Shotgun (Vertical Choke), Pepper Mill Shotgun, Triplet Shotgun. | Use the listed weapon match, but verify unlisted damage fields in game before planning around the number. |
| 9x42 mm Ammo | 9x42 mm; Common; compatible with M82 Rifle, M82 Aperture Rifle. | Use the listed weapon match, but verify unlisted damage fields in game before planning around the number. |
| High-Explosive Rocket | Rockets; Noteworthy; compatible with RW1 Rocket Launcher. | Listed physical damage 300; listed siege damage 150. |
| Armor-Piercing Rocket | Rockets; Noteworthy; compatible with RW1 Rocket Launcher. | Listed physical damage 300; listed siege damage 700. |
Sources and Version Notes
Verified July 15, 2026. Store price, platform status, server health, player-count snapshots, database stats, and build advice can change after patches.